Gog galaxy cloud saves not synced9/22/2023 ![]() The packets seem to be pretty small and syncing in either direction takes just a few seconds. Most of the time, though, syncing Just Works. It seems to correlate to times shortly after booting the PC when all of the background stuff which Must Occur RIGHT NOW (apparently -) is slurping up disk I/O, CPU cycles, and network bandwidth. Occasionally, but very rarely, I'll have a problem syncing. This has been going on for months for me. Maybe one time in thirty it says it successfully synced the saves. Is it really just me?Ĭhilnak: Pretty much any time i try to launch No Man's Sky, when it tries to sync the save games, it will sit there for about ten seconds trying to contact the server, and fail. The closest I've gotten was some posts on the GOG forums for Stardew Valley and The Witcher 3. I have not gotten a hit on this issue with a google search. Now, the last time I tried to play on the other computer, the save I synced from the cloud (which sucessfully synced from my main computer only two days prior) must have been corrupted, because when I loaded it, it started a brand new game. It will also say "Cloud saves not synced" after closing the game on that computer as well. I always keep the game up to date on the regular channel, not the experimental/beta channel.Īlso, when I try to play the game on my second computer, it will see the newer saves in the cloud, but when I download them, it will only have synced one of my save slots. No Man's Sky itself has no problems accessing its servers for uploading discoveries etc. Other games work with Galaxy cloud saves just fine, like RiME and Nex Machina. Galaxy itself has no problem connecting to the internet, both for browsing the store and downloading games/updates. ![]() Same problem on Windows 7 圆4 and Windows 10 圆4. I have looked into stuff like bypassing my software and hardware firewalls, as well as using a VPN, to no avail. ![]() ![]() Pretty much any time i try to launch No Man's Sky, when it tries to sync the save games, it will sit there for about ten seconds trying to contact the server, and fail. ![]()
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